My name is Matt. I'm a game developer with years of experience in a wide variety of game engines, programming languages, platforms and hardware. I'm a skilled developer and love learning, a trait I believe is important in this ever-changing industry. I'm also a quick learner, proven by my track record of creating games and apps on new hardware in a matter of months, sometimes even weeks. I have great communication skills and love working on a team, and believe a diverse team is the key to a great product.
But most of all, I'm driven to create something I can say I'm proud of.
My goals include working on a big production game with a large team, and eventually making something that ends up on a physical store shelf. After that I would work to move up through a game studio to eventually become a lead, and after that who knows? What I know for sure is this is an industry I care about, both for the product and the people who play it, and I will work hard to make something I'm proud to have my name on.
Adobe Photoshop/Illustrator
Bash
Blender
C#
C++
Git
HTML/CSS
iOS App Development
JavaScript
Jenkins
Lua
Microsoft Word/Excel
Objective-C
OpenGL/GLSL
PBR
Perforce
Photogrammetry
Shader Development
Unity
Unreal Engine
Visual Studio
Xcode